Case study 02 — Gaming · Studio site

RevolGames
Where imagination meets the browser.

The website for RevolGames, a full-service game development company building games for mobile, PC and console, from concept to post-launch support.

RoleFront-End Developer
CompanyTekrevol
IndustryGaming · Studio site
Liverevolgames.co ↗
revolgames.co
RevolGames homepage hero on desktop

01 — The challenge

What the site needed to do

A game studio's site has to feel as exciting as the games it sells, while still working as a lead-generation machine. RevolGames needed bold visuals, a large portfolio and many service pages, all fast on mobile and with a quote form never more than a tap away.

02 — My role

Design handoff to deployment

As the front-end developer at Tekrevol, I turned the approved designs into a responsive, animated, production-ready site and owned it through to launch and ongoing updates.

HTML5CSS3JavaScriptBootstrap 5SwiperAOS

03 — What I built

Key sections

  • A full-bleed cinematic hero with the studio's tagline and quote CTA
  • A partner logo strip and animated stats for downloads, games shipped and experience
  • A services grid covering mobile, Unity, Unreal, AR/VR, PC and console development
  • A portfolio showcase for titles like Animal Debt Disaster, Find Serve & Keep, Ether Legends and Parcheesi Cash
  • Eight game-genre tabs, an AI-in-games section with video, and a five-step workflow
  • Testimonials, awards, a contact form and a pop-up quote modal, plus service and UK location pages

04 — Front-end craft

How it's built

  • Reusable Bootstrap 5 components so new service pages drop in quickly
  • Swiper carousels for the portfolio and testimonials
  • AOS reveals to give the long page rhythm without hurting readability
  • A modal quote form wired into every key CTA
  • Responsive art direction so heavy game visuals stay sharp but light on phones

05 — On the page

Numbers the site leads with

2Mdownloads across platforms, as presented
112+games delivered, as presented
18+years combined experience, as presented

Figures are RevolGames' own published numbers, shown on the page I built.

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